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The character should be more backgrounds, etc�Curious what others think would be greatly appreciated.
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The character should be more backgrounds, etc�Curious what others think would be greatly appreciated.
As in camera tracking , these issues can make a relatively simple shot take quite some time to track. As it stands the production tools being used to craft the world of Waking Hour , are Blender 2. This is our first stereoscopic test , using Blender and the Cycles Engine. There's a problem though.