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ZBrush Image Based Lighting: 003 Shadow and AO SettingsTurn on Ghost transparency and set the Draw>Axis slider to a high value so you can clearly see the axes. � Select the main subtool or the subtool that you want. You can enable the Shadows and Ambient Occlusion (AO) in the Render Properties, and find their advanced settings in their respective BPR Shadow. To render AO you need at least one light activated that can cast shadows. Don't forget to activate AOcclusion in the render settings (Fig).
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